3D
ASSETS

My journey with 3D began in high school when I was asked to develop our 75th anniversary year book with a close friend. I remember building the book's cover-page using 3DS Max on a severely under-powered Sony desktop. It crashed, lagged, stalled, had no GPU but nonetheless i was hooked.

Below is a collection of renderings I share with my social media feed which I try to post to as much as possible.

Key Deliverables

3D Elements and model concept design/development

3D Environment Concept Design

Motion Graphics and Interactive Applications

Looping Visualizations and Concert VFX

Daily Visuals rendered using Cinema 4D and Octane Render.

Visualization Dev Life Cycle
CLIENTS IVE WORKED WITH
DAILY 3D POSTS
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